Yes, I've implemented the GameJolt API for the first time ever successfully. Probably no one reading this will have seen the old post, but before I originally canceled Six Hours at Diddle's I announced that I was trying to implement the GameJolt API into the game, but I didn't understand how any of it worked so I silently canceled the feature.
However, for Home Grown, I've got it fully working now! But, that's all I've done with Home Grown during the last couple of weeks, and it’s not like it took a long time to too since I got it working in less than two days. I've kind of been down recently and have only been working on small features for Pitch Black while making no real progress on that either. This week I will try to work on Home Grown and Pitch Black more, though.
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