Next up
Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!
Clickteam: *drops trailer for Five Laps at Freddy's*
Me: *Finally remember that I still have a janky ace up my sleeve*
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
How about we change things up?
The more things change, the more they stay the same.
New project is having a fun, early outing.
Motivation has returned in a substantial enough way.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
New look, new direction.
Yeah, we're doing this.
0 comments