Game
Hanukkah Runner

5 years ago

Level design just about done, probably going to tweak the day/night cycle a little bit. Last major thing to do now is the audio. Otherwise the game is pretty playable now.

#pico8 #pixelart #gamedev #gamedevelopment #hanukkah #runner #retro #other #wip




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Release notes v1.0.2:

* Added option of outlines for obstacles

* Reduced darkening of obstacles

* Help boxes now appear in both directions

* Added extra tweak to sunrise and sunset

#hanukkah #retro #other #action #arcade #pico8 #devlog #released #update

v1.2.8

- fixed: crash, wires, ux

- added: feedback

- updated: ux

v1.2.7

- fixed: scanner

- added: ui, sparkles

- updated: title

v1.2.6

- added: effects, menu, skip turn, vfx, info

#devlog #update #released #survival #survivalhorror #pico8 #pixelart #retro

Space Station: Alpha v1.4.0 has now been officially released @ https://gamejolt.com/games/Space-Station-Alpha/543319

Improvements:

* UX, splash screen, effects, text feedback, minimap

#released #retro #other #survival #survivalhorror #horror #roguelike #pico8 #pixelart #8bit #devlog

v1.0.4 - minor update to the game, pressing enter brings up menu where you can cycle through background options. Should make seeing enemy bullets easier.

https://gamejolt.com/games/Nebula-Fighter/587323

#devlog #update #retro #bullethell #shootemup #pico8

Work has started on remastering the original Space Station: Alpha with improved graphics and new functionality. Preview in the GIF.

#devlog #survival #survivalhorror #horror #retro #roguelike #permadeath #turnbased #scifi #2d #8bit #pixelart #pico8 #other

Final preparations are being made, audio needs a few tweaks now. Should be up just before Hanukkah starts.

#hanukkah #runner #devlog #gamedev #pico8 #pixelart #8bit #retro #other #wip

Graphics just about complete now, next major development feature now is controls before I then work on finalising the level design.

#pico8 #pixelart #gamedev #gamedevelopment #hanukkah #runner #retro #other

Just about got the animations to a place where I will be happy, next real focus is going to be on dealing with the obstacles/challenges

Slowly adding more graphics to the game, palette is nearly decided though might have a few more tweaks to go. Next phase is starting to build out a level or two.