Next up
So the game is now in a roughly playable state. Still a lot of obstacles and level design to go to flesh it out, then need to handle audio, menu, win/loss conditions and a bunch of other minor things.
v1.0. Fight other Vikings in a battle-royale against up to 4 human or CPU players, last viking standing! Features: 2 to 4 human/cpu players, Seasons, Multiple units, AI
https://gamejolt.com/games/pico-raiders/583255
v1.0.4 - minor update to the game, pressing enter brings up menu where you can cycle through background options. Should make seeing enemy bullets easier.
https://gamejolt.com/games/Nebula-Fighter/587323
Just about got the animations to a place where I will be happy, next real focus is going to be on dealing with the obstacles/challenges
Slowly adding more graphics to the game, palette is nearly decided though might have a few more tweaks to go. Next phase is starting to build out a level or two.
Managed to get sliding animations into the game, still needs a little tweaking though and collision detection added in. A lot of the core functionality is now in, soon it will be to get level design started.
Monster Trainer released!
The Dungeon Master has tasked you to find and train a stable of monsters.
Features: 9 monsters to find & train, care for 5 monsters, quests, random events, and battle codes
https://gamejolt.com/games/monster-trainer/616124
v1.0.9 - substantial update, plenty of quality of life improvements, graphical updates, menu with enter key, and much more.
https://gamejolt.com/games/Nebula-Fighter/587323
#devlog #update #release #retro #bullethell #shootemup #shump #pico8
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