Next up
So the game is now in a roughly playable state. Still a lot of obstacles and level design to go to flesh it out, then need to handle audio, menu, win/loss conditions and a bunch of other minor things.
New version 0.2.1 has been uploaded, now covers about 4 out of the 8 days (a lot of missing obstacles at the moment). Still a few tweaks left to do to the background graphics, but visual look has mostly solidified now. Will keep chipping away.
Work has started on remastering the original Space Station: Alpha with improved graphics and new functionality. Preview in the GIF.
#devlog #survival #survivalhorror #horror #retro #roguelike #permadeath #turnbased #scifi #2d #8bit #pixelart #pico8 #other
Reel Explorers is a short simulated slots experience, includes a progressive jackpot and progress and stats are saved between sessions. Paid version include an RPG-Lite variation. Playable over at https://gamejolt.com/games/reel_explorers/706789 #rpg #gaming #retro #rpglite
Space Station: Alpha v1.4.0 has now been officially released @ https://gamejolt.com/games/Space-Station-Alpha/543319
Improvements:
* UX, splash screen, effects, text feedback, minimap
#released #retro #other #survival #survivalhorror #horror #roguelike #pico8 #pixelart #8bit #devlog
Work continues on the graphics, it's starting to finally look like a game. I have a day/night cycle working with lighting. Still on a single "level" at the moment but that should change soon.
Slowly adding more graphics to the game, palette is nearly decided though might have a few more tweaks to go. Next phase is starting to build out a level or two.
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