Some experimentation/conceptualisation in level design.
Excuse the rough graphics etc., even the writing is in development


Some experimentation/conceptualisation in level design.
Excuse the rough graphics etc., even the writing is in development


Succubus visual design Plotting different succubus types., imcluding, I hope, incubi. They will probably be a few different graphic sets for various models that are generated and loaded randomly.
"bonus" (ha) content
tentacles, atmosphere, succubus
Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.
bonus "content" (I use the term loosely) - Demon designs
Enemies and Map ideas
Recent gameplay takes
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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