Hey, it's been a not so while but eh, I could ramble rn about anything, to start with, I have been dealing well with the medication but I can't still bring myself to do FNaS World 2.0 and FNATI MHNS Final Update, which, speaking of them, I might start to really consider to have co-devs for those projects, because the amount of work that now has got into those projects is not an easy task for a solo dev, so, right now, i'm gonna try to focus entirely into doing whatever it comes to me, like, lately I have been thinking into doing recodings of old fnaf fangames that I can do on my own, and at the moment I have like....two games in mind, I can say that those two games are games that TheGameSalmon played at one point.
I won't begin to do them until I can be sure that while doing them I won't have to be busy with other crap, but until then I will be still doing the Team Cyantix VC things where I play everything related to fnas plus some spin offs, also at the moment the fnas world 2.0 page will be renamed to 1.5.0 since pretty much 1.5.0 already fixes some scenarios where I think it could make it playable and be very much for a replayable experience.
And that's pretty much it, thank you for reading.
Next up
Achievements icons meant for the final update.
Gosh how I love this game.
Development shall resume soon.
Sure, why not?, some promotion time!
In a few minutes, the Workshift at Inkopolis demo and pitch from 2018 will release, I will make a separated page instead of bundling with another cancelled demo I have.
Just having fun.
Version 1.5.7 released!
All pirate caverns cameras has been implemented! (not all, but, yknow)
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