Game
Minigame Collection




3 years ago

Line Battle is about 75% done!


Been working on bug fixes and polishing up the UI and I think everything is in a pretty good place right now. When unloading maps or mods it will now delete all things associated with the map and or mod. Normal mode is basically done but here's the remaining todo list before the beta is released:

Win screen

Player controls

That's everything left for the first beta version!

Here's what's next:

Menus- Main menu, sub game menu (for game settings), and settings menu. So basically most of the ui.

Obstacles- Like in the original game.

Point Collector mode- Like in the original game.

Future plans:

Tank War- made in the new engine!

Ball Bounces- finally we'll have ball bouncers!

Multiplayer- local/port forwarding multiplayer! (Made in the future I'll make an official server if the release goes well.)

More modes- I have a few more ideas for modes to add to each game mode.

Mods- I have a few mod ideas to make for the game to show what you can do with it.

Screenshots are of me testing out the map and mod loaders. Also the core gameplay is finished there is just no win screen and no controls.



0 comments

Loading...

Next up

V1.4.0 is out!

Rebooted the project using Godot!

I might have found the dumbest solution to handle ellipse/circle collisions

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

Progress!

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

V1.3.0 is out! (3 new maps)

I'm about to start on the fun stuff!

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Oops I accidently made a cool screen saver...