Hey everyone, as with every major update, the Second Nightmare update was also in need of a patch. So, I've fixed many issues, including the weird Linux startup freezing. You Linux users might be happy to know that I now have a Linux setup myself and can test the builds before publishing! Although I still don't own a Mac computer, so let me know if there are any bugs with that :)
v0.6.1 changelog:
Fixed the Linux startup freezing issue
Esyverse menus font is no longer broken on some platforms
Improved the player indicator
The item inventory preview can now rotate with no limits
Level 4 now spawns chips (this isn't a gameplay change; it was supposed to spawn chips in the first place)
Entities now drop chips consistently
Fixed an issue with the image effect fade not disappearing fully sometimes
Fixed the "glowing heaven effect" bug of the first cutscene for some devices
Fixed the rendering lag on the first cutscene elevator mirror
Fixed the first cutscene subtitles getting stuck issue
The item menu lock icon now disappears when you buy an item
Locked the doors of the car rooms that happen to not have a car in level 3
Fixed the car lens flares being visible from behind the walls issue
Fixed Jolt Gogoli's rear-right blinker light direction
Fixed an issue with the entities' walk speed being tied to the FPS
Fixed an issue with the Livethink car logos not showing up in the car key panel
Fixed an issue with other player flashlight and knife skins loading
Fixed the pink cube on chest issue on some platforms
Added identifying elements to parts of level 6 to make it a bit easier to navigate
Added Japanese and Ukrainian languages
Upgraded Photon Fusion version
Upgraded Unity engine version











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