Game
Carnage in Space: Ignition
7 years ago

Linux support and a sneak preview!


If you’re a Steam player, this update will mean a lot to you because the Steam version now supports Steam achievements!

It also adds LINUX SUPPORT for those intrepid Linux users out there.

I also removed the dummied-out Facebook and Kongregate integration, because the game is no longer available on Kongregate and no one ever used Facebook integration.

What’s that, GameJolt players? Bummed this update doesn’t add any features to your favorite game platform? Well, to sweeten the deal, here’s the very first look at the next game in the series, Carnage in Space: Crucible.

It’s not much, but it’s proof I’m working on it.

Besides a new and improved look for Nightmare (and better graphics in general), Crucible will feature:

  • 3 playable characters!

  • Branching storylines!

  • A deeper plot!

  • More humor!

  • And SO much more!

Be sure to follow me and/or Ignition so you’ll be the first to know when Crucible eventually gets its very own Devlog here on GameJolt.

Stay tuned, and HUZZAH!
~MoscowModder



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The poll is over, and Tuhrahkkkii is the winner!

With that, Crucible phase 2 has begun.

For more Carnage in Space news, I highly recommend you take a look over on the sequel's devlog:

https://gamejolt.com/games/carnageinspacecrucible/326575

Rejoice! The jankiest puzzle in the game has been re-done.

It's still a little fiddly, but now the boulder's less likely to do screwy things like get stuck on a platform, or teleport you to the side on touch.

There's something off about this room.

Almost as if we've entered a new dimension - a THIRD dimension.

Anyway, Construct 3 has had 3D features for a while and I decided to play with them a little. What do you think? Cool effect? Too jarring?

I got a little creative block working on the lake level, so I skipped ahead for a bit.

This is the Boss Rush arena event! You fight many/all bosses back-to-back here.

I decided to go crazy with 3D effects here, since it happens in a virtual reality room.

I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.

I also wrote a new song to go with it!

Keep an eye out for this in the next update, coming... whenever I feel like it.

Sweet victory.

Kodon's prologue level is DONE! That's milestone 1 of 4 for completing Phase 3 and reaching Crucible's final release.

Stay tuned for more news in the coming months!

READY YOUR WISHLISTS!

In case you missed it - SEQUEL BETA TESTING!

Carnage in Space: Crucible is coming Soon*!

If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!

Scenic subterranean lake ambiance.

It seems so peaceful... for now.

Behold, your reward for beating boss rush - this sick-as-heck 3D cutscene I threw together over the weekend!

Yeah, I know the game is mostly 2D, but I really felt like going way over the top with this game mode. I hope it paid off.