Game
Shifts At Beaver's: Grand Opening
6 months ago

Little talk about after the demo releases


So since i've learned a lot of stuff developing this game like how to make good graphics and other things, after i made the post shift section i thought: The office kinda looks off, why not update it with my current method?

So i did, and right now i'm making the new music player model

pobrane_-_2024-11-09t120056244.png

However don't expect the click and point section to be changed too, i'm lazy to do that.

(The changes would be applied after the demo releases)

-CreationTheDev



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Redoing the beaver model

Imported the office sprite to the main game file, added and coded some stuff, if you wish to be in the drawings then just tell me, however i would need your character from the game

THANKS FOR 700!!!!! Here's some stuff!

I now know why the monsters are moving in the opposite direction now, the front side in roblox studio is -Y in blender which means you have to set the model in -Y otherwise they would move weirdly

All the models are finished- still considering whether to make a game with them...

finally made the backrooms and i don't think i'm overglazing, but that looks so hella similar to some realistic blender model

who gave him the drugs bro

Locksuit Fredbear Concept Art

(i remberd i can do art and not just model)

made the backrooms because why not