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Working on...
Sonic Time Twisted 2.0
Next up
Can't wait to show you all the good part! From my Game No More Robots
Mercury taught me a new way to do Sonic physics, I’m adapting it for No Robots Left:
Sonic is treated as a single point w/ a position & direction, no ground modes. It removes jitter caused by shifting between ground mode vectors. Stream w/ Mercury TBA!
Would you like a character sword action game with a hub world and leveling like Super Paper Mario and Sonic Physics? My game is called No More Robots!
Sonic games tend to go a lil too fast for me, messing up my reaction time and all, so I thought to lean into that by making a #Sonicsona who takes things a bit slower and enjoys nature.
#MyFavoriteSonic Sonic Unleashed!
The stages, the music, the story & cutscenes, the art direction... its peak. The hub worlds are also cool to walk around (Spagonia's my favourite!)
Unfortunally my PS3 isnt working so I can't finish the game. I was close!
VIBE CODING has a bad rep, but it’s just smart. We’re ditching the grunt work—like busywork syntax and basic setup—to focus on what matters: security, speed, and design.
Plus, since hackers use AI to attack, we have to use it to defend and build faster.
Reposted my Sonic Style Pixel Art in Photoshop Series as a long video. If you want to know how I made art for Sonic Time Twisted. https://www.youtube.com/watch?v=QzbUwkIJNhY
We gave trophies to the artists behind some of our favorite #SonicTransformation pieces!
All of the artists are tagged in the article! Go like their original posts.
Gonna do a stream on setting up Copilot Agents for both Professional Engineering (As I am a Software Engineer going on 11 years)... But Also for Game Development. Come join me if interested! https://www.youtube.com/live/Sz0iic2P9Mc
















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