Game
Undertale: Disbelief


3 months ago

Localization system is going smoothly.




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He cuts the grass

Localization system is working! All of the game's text is stored in an external json file. You can add more json files into the directory for the game to read from. You can also just... have some fun with it if you want.

I've been working on an option for the game to support higher frame rates. This works with any frame rate so long as it is within a multiple of 30 (60, 90, 120, etc.) It will be 30 by default, but you will be able to change this in the SETTINGS menu.

DELTARUNE if it had good writing:

Project Update - May 2026

This is the first “disbelief” I drew on an iPad. I sketched it out in pencil first.

Back then, I was really impressed by how easy it was to draw on the iPad. Now, it’s my indispensable partner.

Hey! It's been a minute. Not much has been getting done for a good while, until recently when we hired @Sydist to help out. The pace has slowly been picking back up! We greatly appreciate your patience. There will be content to show off in the future!

Some of Phase 4's attack I got done earlier... I was surprised that it was still dodgeable with Undertale's blue soul gravity, but I might make some adjustments to the beginning part just to make it slightly less tight...? It might not be necessary.

This is a doodle I drew a while back, but it’s one of my favorites. In a way, anyway, lol.

I really recommend not translating the Japanese text in the illustration—I mean it.

Welcome everybody, to the brand new official Undertale: Disbelief community on Game Jolt! We hope you'll come join and hang out!

https://gamejolt.com/c/disbelief-vsnej6