Game
[Dragonball] DbzArena
9 years ago

Locking System


We have developed a new Locking System. It will automaticly select the nearest enemy to you. You can also switch between different enemys with the arrow keys. Skills like Ki-Balls are flying towards the enemy location.
The Locking system is combined with some new smooth camera movements.

More infos on that system will follow up soon.

5d0ae92f243d2.png


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art comission.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

not the greatest house, but it's a house! :D

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Sometimes Aeron needs a friend to help him out in tight situations.

One for all, and all for one! 🙌

Blender eevee render from the upcoming Video Pt. 2

If you really like my work, please give some support by buying me a cofffee!

https://www.buymeacoffee.com/Benmonor