Game
Faded Solitude

5 years ago

Log of August (2020) - Getting close to finishing? (Read article)


Hello again,

August Development

We probably have one more round of polish, before the demo releases. Here's what's been added this month (cool stuff):

  1. Adding music
    Both in and out of dialogue. It makes a great difference in mood!

  2. Fixing up a complicated plot point
    It's not in-game, but hey, it's still important for things that come later on. The past has to be coherent with the future.

  3. Cool dialogue arrows
    Worked on icons for dialogue system; dialogue system now has cool arrow sprites next to each dialogue option which is nifty.

    a-girl-called-lorry-2020-08-31-1.gif
  4. Helina is more is down to earth
    (@RocketBoyweee , coder speaking) I've also fixed up some bugs for Helina where she was levitating - now she no longer levitates, which may sound disappointing to some of you however, it does not sound disappointing to me.


Tiny segment for the next level

First, a follow up on the previous background, now revised:

billede.png

Much better.

What could possibly be hidden inside the cave???

Anyway, the next background has statues involved. Those are what I've (Me, artist speaking) been working on, along with the overall layout of the background.

Here's a very early pencil sketch:

billede.png

That's it for August 2020. To think, we wanted to release a demo same time last year. Tsk-tsk.

Well, we're getting there, though. Hint-hint.



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Latest devlog for my game Faded Solitude here: https://gamejolt.com/p/log-of-april-2021-exciting-red-level-prog…

(I forgot to tag this community before pushing the publish button on the article 🤦‍♂️, sorry for the weird linking. )

I'd really apreciate it if anyone interested gave it a read. :)