Hello again,
February Development
This month has been dedicated to fixing the flaws of the DEMO. This ranges from editing sounds, make some things more noticable, placing characters at certain spots and of course bug fixing.
Due to most of the art assets being done, I've also begun making more concept art for the second level of the game. Cool stuff... We're of course excited to work on that, but further development will have to wait until this first DEMO is completed.
The Code Corner
It’s about code. It’s the coder segment of the devlog. REVOLUTIONARY!!!
I asked the game’s programmer (@RocketBoyweee ) what inputs he had for the devlog. Here’s what we got, quote:
“This month we've been working on implementing new features into the game after receiving feedback from a test player; we've replaced some sounds in the game and fixed some bugs. We've also added a new scene where we can see Helina unclog a toilet - yes, very exciting indeed! Apart from that I've been adding more scenery comments around the game so the player can learn more about the characters through the environment. That's all for this month. See you all next month! ”
Yep, that's all. We're not sure how long the 'fixing' is going to take, but we want to get things right for a first impression.
Of course I had to include this gif.
See you in a month!
0 comments