Game
Faded Solitude

4 years ago

Log of June (2020) - Ball is rolling! (Read article)


Hello again,

June Development

After a few slow months, here's what we did in June:

  1. Worldbuilding papers
    Coder: New features have been implemented into the game. Includes examining journals and cut-outs that characters have left around the level, which will allow the player to learn more about the universe we're creating.

    Alex insert: These papers were pretty fun to make, especially when the real world got connected to our fictional one. ;-)
    I also got to practice my feminine handwriting for some of them! Yay!

  2. More, more, more bug fixing and streamlining
    Coder: Worked again on fixing numerous bugs in the game, reformatted quite a lot of the code and did some polishing up for events that occur in game - making it easier for the player to get familiar with the core game mechanics.

  3. Fixed typos
    It's a text-heavy game. Typos are our enemies. Gotta catch them all!

Tiny segment for the next level

Artist: After my texture work for the papers (which should be the last textures of the cabin level), I went to work on the backgrounds for the next level.

Here's the one I've been working on these past two weeks:

billede.png

That's all. See you in a month. Thanks for for reading till the end.



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Check it out here:

https://www.youtube.com/watch?v=bKfX-NztUZA

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