Game
Two Horrible Nights with Mr. Glasgow

2 years ago

Look at the goofus


AI for the game is going great and pretty quickly.

Damn, who would have thought that you get things done when you DON'T procrastinate-

Game runs great so far, low assets too. That's even with all of the camera sprites, office shit, monitor code, and a couple of the characters in it.

And since everything is a clone, they can be deleted when the clock strikes 6, really freeing up Ram and making things run smoother which is epic.

I also plan to change the menu so its less AAAAAAA and glitchy, and more fun and consolidated and sensible.

-Dr. Bee



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In a world where glansmart is not, you will figure out.

This video was sponsored by me.

my model appears on google when you look up "shock trooper opposing force"

so close to finishing the main gameplay but the code is like a puzzle now

im not good at solving puzzles

This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!

The Tiles and Objects have their own individual undo and redo lists.

@Dungeonation toot tge poot 2 coming soon????

Gangster Chica

Hey, three more characters are programmed now, and that's epic.

Better code update + Glasgow's AI

Teaser Trailer out now!

Watch on Youtube for HD quality:

https://www.youtube.com/watch?v=hppJct7AmZM

guys this game is getting an epically awesome crossovr with one night and flumpters 2 isn t this so awesjme