Now, as I’ve been working on A Day in a Dating Sim, I’ve found myself thinking of how much has changed since I wrote this little game. Back then, I never would have dreamed of any project of mine becoming as advanced as ADiDS has become now, and it’s still being worked on and improved regularly. And, speaking statistics-wise, it has gotten more acknowledgement and support in the seven months it’s been out than this game has innover two years. But, sometimes, we just got to take a look down to our roots. After all, you can never rise very high if you can’t remember where you started at in the first place. Well, I just thought that I would share that with you all.
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I worked so hard to get all four of them to the end safely, but then...
Cash Banooca
Path of Kami, running around the shrine area
Among us_into Madness
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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