Hey everyone, I’m currently looking for animators to join the development team.
The focus is mainly on combat and enemy animations, such as idle, walk, run, attack variations, and general enemy movement. The project is being developed in Unity, with Blender used for modeling and animation.
This is an unpaid project. I am not in a position to offer payment right now, so I am only looking for people who genuinely want to be involved out of passion, learning, and collaboration. Ideally, I am hoping to recruit a long term team members :)
I am looking for intermediate to experienced animators who care about animation quality, can adapt to a project’s style. The style is still flexible, so having a good eye and being able to match direction is important.
Important stuff
Animating program (Blender)
Ability to match style
Experienced enough to animate humanoid movements
If you are interested, feel free to reach out with some of your work or experience, even if it is just personal projects. :)
You may contact me on:
Email: [email protected]
Discord: kyesendev
NOTE: If you reach out, kindly please include examples of your work or a portfolio upfront. Messages without samples might high likely get unnoticed.





















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