Next up
For today's boss addition: a tree with feet
Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)
WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds
Since my game has a bunch of team-support mechanisms, I have decided to add health bars so you can monitor your party's health (And finally find out who keeps letting your team down haha pls don't actually bully each other)
Progress on the test room in Chaosector, where you can spawn any item and any enemy you have encountered to test your builds!
Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns
I may be working on a Deadlock short pixel animation, I'm hoping I have it ready by tomorrow
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