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Progress on the test room in Chaosector, where you can spawn any item and any enemy you have encountered to test your builds!
WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds
What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)
Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.
The best part? No AI is allowed in the contest.
Enter the contest here: https://bit.ly/forgeyourlegacy
Learn more deets 🔽
Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)
Our 2024 Advent Calendar has opened! Day 21: @DarkTaurus is a great Creator who creates content centered around horror games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns
Scattered loot containers around the map (At the low price of £0.00), these boxes contain supplies that anyone in your party can collect, from survival kits to permanent power-ups for the rest of the run!
Our 2024 Advent Calendar has opened! Day 19: @SnowHexArt is a great Creator who creates pixel art including animations, assets, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!
My game's builds may get too chaotic at times (Items you find are random, there's currently 500+ items)
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