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17
Game
Dominus Infernus
5 years ago

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D




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All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing

Trying out highlighted enemies, character selection, damage display and more

More experimentation, this time with animated tiles and terrain shapes #pixelart

Working on the interface

Something I made back in 2016: https://youtu.be/jXoxJ4ARw7Q

Making a paperdoll using a camera and render-to-texture into a UI element

XP bar

Having fun in Unity with Military Units 3D