Game
Dominus Infernus



5 years ago

Making a paperdoll using a camera and render-to-texture into a UI element




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Something I worked on during the winter

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing

2D-3D mix and setting up the UI - The early days

Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy

Made an asset pack for dungeons and put together a random set of rooms to test it out

Trying out highlighted enemies, character selection, damage display and more

Working on video as well

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D