Game
Dominus Infernus



5 years ago

Making a paperdoll using a camera and render-to-texture into a UI element




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Made an asset pack for dungeons and put together a random set of rooms to test it out

2D-3D mix and setting up the UI - The early days

The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art

First run with NPC, MOBs and Portal

Should I add zombies to these streets?

Trying out highlighted enemies, character selection, damage display and more

Working on the interface

Working on video as well

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D