5 years ago

Made some new CG and testing out the new tileset, I could've done more but I was busy writing the plot for the 2nd chapter. There are also some new CH2 sprites, check it.




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Yo, this is not the first version of the game, I uploaded the first version of the game in itch.io but this is pretty much the more polished version of the first version hence it being 0.1.1, I like this version, it's devoid of errors.

Another Breaker Room segment sneak peak, the game's 2nd floor is almost done, actually it IS done, I'm just fixing bugs and junk while doing a test playthrough.

Compared to in ITCH.IO this game gets more attention here, &, it has more downloads here apparently in a shorter amount of time. So, I'll post some dev updates. I suppose. Here's a sneak peek of the 1st breaker room in the 2nd floor.

Yudgement Day Update v0.2.0

Just did some design changes and added a new ending. The gameplay is a little harder maybe but not really hard, but the new secret ending wraps up all the scattered lore pieces that I hinted on.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Another house i made long time ago.

Have a good Boi

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊