4 years ago

Made some new CG and testing out the new tileset, I could've done more but I was busy writing the plot for the 2nd chapter. There are also some new CH2 sprites, check it.




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Compared to in ITCH.IO this game gets more attention here, &, it has more downloads here apparently in a shorter amount of time. So, I'll post some dev updates. I suppose. Here's a sneak peek of the 1st breaker room in the 2nd floor.

Yo, this is not the first version of the game, I uploaded the first version of the game in itch.io but this is pretty much the more polished version of the first version hence it being 0.1.1, I like this version, it's devoid of errors.

Another Breaker Room segment sneak peak, the game's 2nd floor is almost done, actually it IS done, I'm just fixing bugs and junk while doing a test playthrough.

Yudgement Day Update v0.2.0

Just did some design changes and added a new ending. The gameplay is a little harder maybe but not really hard, but the new secret ending wraps up all the scattered lore pieces that I hinted on.

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...

Szayel Aporro Granz - Bleach