
Another Breaker Room segment sneak peak, the game's 2nd floor is almost done, actually it IS done, I'm just fixing bugs and junk while doing a test playthrough.
Next up
Yudgement Day Update v0.2.0
Just did some design changes and added a new ending. The gameplay is a little harder maybe but not really hard, but the new secret ending wraps up all the scattered lore pieces that I hinted on.
Made some new CG and testing out the new tileset, I could've done more but I was busy writing the plot for the 2nd chapter. There are also some new CH2 sprites, check it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Just a Pico sprite
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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