5 years ago

Another Breaker Room segment sneak peak, the game's 2nd floor is almost done, actually it IS done, I'm just fixing bugs and junk while doing a test playthrough.




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Compared to in ITCH.IO this game gets more attention here, &, it has more downloads here apparently in a shorter amount of time. So, I'll post some dev updates. I suppose. Here's a sneak peek of the 1st breaker room in the 2nd floor.

Yudgement Day Update v0.2.0

Just did some design changes and added a new ending. The gameplay is a little harder maybe but not really hard, but the new secret ending wraps up all the scattered lore pieces that I hinted on.

Yo, this is not the first version of the game, I uploaded the first version of the game in itch.io but this is pretty much the more polished version of the first version hence it being 0.1.1, I like this version, it's devoid of errors.

Made some new CG and testing out the new tileset, I could've done more but I was busy writing the plot for the 2nd chapter. There are also some new CH2 sprites, check it.

art comission.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

:] me sigue sin gustar

:] I still don't like it

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D