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8 years ago

Made some small tweaks to the description


Just letting you know that I’ve tweaked the description a bit.

I do have a few somewhat more interesting things to show off, but I’d need to actually take the necessary screenshots to do that, and maybe record a video or two for that matter.

Mainly, I’ve added a new type of enemy to the game, and I’ve also gotten started on setting up random encounters in the overworld. I’ll probably wait until I have a few more new enemy designs before taking screenshots and recording videos and such, though.



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In my attempt to continue updates as we approach the demo release, have an out-of-context graphical effect.

Sometimes, you've just gotta stop and smell the flowers, ya know?

A new boss has been coded!

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

The plan going forwards

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More graphical improvements (Note: Image is scaled up quite a bit, click on it to see it at the original resolution. Also, for some reason, it thinks I uploaded two images.)

Working on a new boss battle...

Graphical improvifying