Drew the zone 3 minimap concept on paper today. Not sure how I feel about it yet. Generally most things I make I'm not a huge fan of at first until someone tells me it's good (or bad!) so hopefully the testers will like it!
Fingers crossed I don't absolutely fumble this one as I have some big plans for this zone. Both when it comes to visuals and gameplay.
I want it to be an absolute spectacle and a great climax to the level (guy named boss fight). This is just a TINY part of the full image.
Next up
"The game" will have something that wasn't present in my previous projects - PRACTICE MODE This option lets you replay all major sections of the game without having to replay the whole game to reach them! The UI is a work in progress.
New Retail Rampage zone 3 trap because the freezing vents sucked and were broken. Behold! The icicles. Don't get underneath them though as it's hard to run with a gaping hole in your head ;)
Also finally updated the minimap pointer!!!! No longer a weird triangle arrow shape :D
[CONCEPT] Clown Gremlin + CHASE
"Yard Time" - WIP
This is the final area you'll get to see in the demo of Captive Cabaret albeit without any story elements. Gamejolt's compressing the image heavily, sorry about that!
The zone 1 teaser arrives tomorrow!!!!
Since I showed the main menu music already I might as well show off the full main menu! It's pretty similar to the one in Retail Rampage but it also has an intro animation, cool background and other stuff behind those pressable looking buttons!
The game is still in development btw. Here's some (mostly wip) shots of some of the levels I've been working on. No estimated release date or even release year btw but a demo is probably going to happen at some point.












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