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Sound adds a lot to it.
Never used Godot's VideoPlayer node before, decided to test it for the cutscenes.
I finally managed to recreate that distortion effect in the music when you boost in modern Sonic games!
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
1.2.0 Update
​So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
A few more visual effects
0.3.0 Update - Hopefully the final update for the demo.
I polished a few more things and optimized some code. The key feature of this update is the visual indication for the power ups duration.
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
FINISH IT - Remake is now free to play! Hope you guys enjoy it!














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