8 months ago

Major update! The release date for Crisis of DreamCell's demo is July 30th! We've worked hard on the demo and can't wait for you all to try it out! Wishlist on Steam and follow for when it's out! #indiedev #indiegame #gamedev

https://store.steampowered.com/app/2095830/Crisis_of_DreamCell/




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With the demo for Crisis of DreamCell only 3 days away, take a look at the horrors that await. The hospital wing, a desolate area filled with terrible experiments that are waiting around every corner. Wishlist now on Steam!

#gamedev #indiedev #indiegame

Happy New Year! We've been hard at work on Crisis of DreamCell, working on new levels and a save system for the full game. Check out the early designs for what we're working on we can't wait to show more in 2026!

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Crisis of DreamCell's demo is 2 days away! Take a look at what to expect in the demo, containment gas has started to leak and it's up to you to escape the rising fumes and get out before it consumes everything around it.

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Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

Happy Halloween! We're celebrating with a final look at Crisis of DreamCell's demo development! We're happy to show the process of creating levels and can't wait to show more of the full game in the future! #blocktober #indiegame #gamedev #UnrealEngine

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Crisis of DreamCell's levels take on different iterations when designing and testing, take a look at the hospital wing at different stages in development. Hope you enjoy this look into the level design process! #screenshotsaturday #blocktober #indiegame

Thanks to https://bsky.app/profile/kanaratron.bsky.social for providing this seal to add to all of our store pages for Crisis of DreamCell. We are proud of this announcement and hope more #IndieDevs will use this in the future! #gamedev #indiegame #indiegamedev

Some concept art for the Dwarven Mines area that came out this week in Eterspire's latest update

Take another look at the design process for Crisis of DreamCell's levels! This level had a very different look early on, but when redesigning it for the demo we wanted to keep the same maze like feel! #screenshotsaturday #blocktober #indiegame #gamedev