Over the last couple of weeks since our last report weve redone the entire infrastructure of the fps mode from the ground up adding more advance main menus, more options for players to utilize the audio system and graghical settings on there pc as well as a more stable build for the game its self as of right now were launching the demo map which contains the zombies feature , mystery box , enhanced new weapon systems, and much more is to come in the following days as we gear towards our release on steam on early access. Stay tuned for more news and information regarding our road map and planned future updates as we have already created the steam community page and are encrougeing all players of the firestorm universe to communicate there
Next up
Welcome to Firestorm: DeadLand Enjoy the game and happy hunting
Ingame-shots
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
What you all think
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
ooh yes..
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