Over the last couple of weeks since our last report weve redone the entire infrastructure of the fps mode from the ground up adding more advance main menus, more options for players to utilize the audio system and graghical settings on there pc as well as a more stable build for the game its self as of right now were launching the demo map which contains the zombies feature , mystery box , enhanced new weapon systems, and much more is to come in the following days as we gear towards our release on steam on early access. Stay tuned for more news and information regarding our road map and planned future updates as we have already created the steam community page and are encrougeing all players of the firestorm universe to communicate there
Next up
Welcome to Firestorm: DeadLand Enjoy the game and happy hunting
Ingame-shots
"Our work is never over" they said.
Just a Pico sprite
So here's the first of the zodiac signs i will make for the next weeks.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Regular exercise is key for healthy wings.
Try it out!
Levels' maps.










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