Loading...
344
Game
Callistbery
2 years ago

Making a custom chain system using Physics Constraint Components. This allows me to set a specific number of desired chain parts and adding any desired physics actor to be attached to its end. It was a bit tricky but worth it definitively. WIP




2 comments

Loading...

Next up

A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.

Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.

Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases

Have you been losing your mind?

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

randbundle.dev/textures

I've released some texture maps for shaders and assets creation. Use them for free, no credit required! Let me know any suggestions.

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

11.02.2011

heavenly-roads.com 'Heavenfall' - 5.8 update

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.