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I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
This is Callistbery
Have you been losing your mind?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.
Introducing 'DELIRIUM' - a brand new psychological horror game
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
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