Game
Five Nights At Sugar's: Remake

6 months ago

Mango's movement is done. Also his mechanics have changed (compared to the previous version). Now I have to " connect" the Sugar and Mango moves between them and it will be a pain in the ass.




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So. I have some bad news and some good news.

Good news, first night is done.

The bad news, clickteam can't handle the complexity of the game and its weight, because of this, I should rework the free roam section.

Okay, guys, I've got more good news and bad news.

(article(it's important))

the game will not only have voice lines, but also animations after death. Now such animation is rendering. 40 frames. each frame takes about 2-5 minutes to render. only 11 rendered. yeah.

virus j chapter 2 teaser trailer

The Return to Bloody Nights - Thank You for Playing! 10 Million views on Markiplier video, over 20.000 Followers and more than 600.000 Downloads worldwide! This is an incredible achievement for us, me as a developer and I appreciate all of your support!

making props.

And also a small announcement. at the moment the game and models (in the main environment) are being reworked.

After a full day, the SSFh drawing is complete.

In case anyone is wondering who is shown here:

@MorsStudios

@code33

@DiRel_BlueJi

@DanimatronicSpeed

Chief

RXQ/QXR

Creator (me)

And [ information blocked ]

Mr.Whiskers character redesign from the game WHISKERS (aka My OC) Not perfect, i tried my best, messed up boots and hands, in the idea they should have many belts attached to them and i'cldn't figure out how to make it look good. Well, perhaps next time.

I found my oldest model. 2 freakin' years. God, I've gotten pretty good at blender in that time.