Light placement has been added to the map maker, objects are next to add.
Currently lights are represented by translucent squares representing the color. You can toggle it on/off and I plan on having the tile colors turn off so you can see the light coloring. Image at the bottom.
Also I did a little comparison of what objects look like between Evaldraw and Voxlap.
I think the screenshots speak for themself. The one with the ground and more shading is the Voxlap engine.
![5d0c64e2ace0f.png 5d0c64e2ace0f.png](https://m.gjcdn.net/content/750/2146878-s5jm2fgh-v4.webp)
![5d0c64e5191fb.png 5d0c64e5191fb.png](https://m.gjcdn.net/content/750/2146879-g5dcrbr6-v4.webp)
![5d0c64e751512.png 5d0c64e751512.png](https://m.gjcdn.net/content/750/2146880-bdmyhakt-v4.png)
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