Light placement has been added to the map maker, objects are next to add.
Currently lights are represented by translucent squares representing the color. You can toggle it on/off and I plan on having the tile colors turn off so you can see the light coloring. Image at the bottom.
Also I did a little comparison of what objects look like between Evaldraw and Voxlap.
I think the screenshots speak for themself. The one with the ground and more shading is the Voxlap engine.
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