Building upon the foundations of limb-based animation that we have showcased in our previous video, we've spent the past few weeks preparing our little people for the rough seas, equipping them with some initial and very rudimentary behaviors which will come handy when they'll be living in Floating Sandbox and face arduous circumstances.
We will now spend some short time optimizing the code to bring it up to production standards, and then we'll officially begin the work to integrate the NPCs back into Floating Sandbox.
Stay tuned for more progress!
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