By the end of July, there will be a playable demo for “A Siblings Burden”. I’ve been busting my rump to get a demo pumped out and I am sure by the end of July there will be a playable demo available for download. I have put all other projects on hold until I get this game completed. I cannot tell you guys and gals how much work I’ve been putting into this. I would show off some of it but I don’t want to spoil much more than I’ve already shown off. I will however say that the demo will show off the first basic mission, establish the plot, and have several mini side quests to do. I hope you guys and gals are just as excited about this as I am.
Next up
New maps
Some more sneak peaks.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
it happens










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