The formating of the menus is done. Also i’m Unreal Engine 4.8 Preview is out so i will work with that version when i have a newer version of rama’s victory plugin. There are alot of new features in UE 4.8 which are awesome. For example the better collision creation, which is very helpfull. I don’t know when i release version 0.1.2 but i hope in a few days it will be possible.
Next up
May Update! #3 for v0.1.2 Today i redesigned the main menu which is now better to controll. I hope you like it. Also someone joined the team and we set up a bug tracker system on https://snowy-evening.com/kruemelgames/destroy-the-universe.
May Update! #1 for v0.1.2 In the last few days i worked on the interaction menu. I implemented the musicplayer which is working quite well. If you have any things i could add to it, i would appreciate that you write a comment.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Strange Umbrella
it happens
Explosive domino effect
Respect (Only TLOZ Players Will Understand)
Sonic and Shadow as Pokémons. #Fakemon
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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