Game
Mainlining
9 years ago

Meet The Team


So I also thought I should introduce the team working on Mainlining…

The driving force behind Rebelephant is British-born developer and designer, Sam Read. Highlighted by internationally renowned publication Develop as one of the 30-under-30 to watch out for, Sam has already tasted success as a key member of the HyperSloth team and their critically acclaimed first-person adventure, Dream. Owner of Rebelephant, Sam is responsible for the design, direction and coding of Mainlining.

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To fit in with the game’s 2009, feel Rebelephant has called upon the artistic talents of Dave Grey who, in his own words, “Makes things with pixels. Like games and stories and things”. Dave’s previous collaborations include Microsoft and HBO.

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Mainlining relies heavily on an energetic narrative that draws the player into the game, blurring the lines between reality and the imaginary world of MI7. Rebelephant wasted no time and called upon one of the best scriptwriters in the business, Canadian novelist Jill Murray. Jill was nominated for Writers Guild Award for Outstanding Video Game Writing for her work on Assassin’s Creed IV: Black Flag and won the award for scriptwriting on Assassin’s Creed III: Liberation.

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For the final part of the jigsaw Rebelephant has drafted in the sublime audio talents of Jared Emerson­-Johnson. BAFTA nominated, Jared’s scores include Telltale Games’ Sam & Max series, The Walking Dead, The Wolf Among Us, Tales From the Borderlands and Game of Thrones.

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