Game
Mainlining

9 years ago

The anatomy of a case


The main theme of Mainlining is techno ethics, is it acceptable for an organisation to have the power to look at the public’s personal data, and what if someone else got the key to that.

Being set in an alternative universe it lets us play around with the idea of this Military body with so much power they become unruly, letting the play choose if they will stand up and arrest people fairly or if they themselves will be rewarded but guilty by association.

Cases are made up of three distinct phases, each one consisting of about ten triggerable events; interactions such as delivering emails, chat messages and AI responses. These events offer about half an hour of active plot development. The player, meanwhile, will spend more time in between events searching and cross referencing information. This allows the game to deliver cases that should last between twenty to forty minutes.

5d0b5bae62e37.gif

The three phases are presented thusly. The first is preliminary, discovering information about the case, searching for clues that will take the player to their first lead, laying out the initial trail of breadcrumbs to follow. Players will always be sent a case file at the start of each mission that will help outline the objective.

The middle phase will make up the bulk of each case. Players must use the tools provided by MI7 to help them unravel the information they will need to make a successful arrest. As the game progresses this will become more complex with multiple suspects for the player to investigate and different evidence to uncover.

5d0b5bb0d363d.gif

The final phase players will experience is the end game of each case in which suspects, their location and incriminating evidence is submitted and an arrest made. Hopefully players will have made the right choices and a conviction secured.

5d0b5bb2c0fe8.png

So you can understand the anatomy of a case the accompanying screenshot demonstrates the flow of a fictitious scenario.



0 comments

Loading...

Next up

More In-Game Operating Systems Up & Running

Hey, Earth!

All Systems Go!

"Our work is never over" they said.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Szayel Aporro Granz - Bleach