



MerFight 0.39.2 is live. Fixed some issues with setting vSyncing, a small Bolt change, and gave King Rho 4 new costume colors. Can you guess the inspirations for 2/4? Think bosses. #screenshotsunday
Next up
Some new screenshots! Aiming to leave early access on February 12th (or the week of)
Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.
I haven't touched MerFight is quite a awhile. I was working on a new character, but took a break to work on a new game instead: https://mattrified.itch.io/hafo
I decided to add a new costume for free in version 1.5.0 to celebrate #MerMay
Sorry for not posting
Was busy with my personal project
Which is what I'm going to share tdy
I made a beat em up game for the psvita and pc rn the game is complete (kinda)
Now I just need the code the remaining characters
I plan to sell this game on pc
Version 0.42 of #MerFight is live. Focuses on a major scaling rework as well as giving Naeco this attack (which used to belong to Drargos)
Griffon Mask - GAROU - SNK vs Capcom 3 - RIVALS
The hero of the kids around the world will debut soon in the next DEMO of SvC3-RIVALS and will spin all his foes like a hurricane!
I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.
Version 0.45.0 of #MerFight is live.
Mostly just visual changes. The hope is to improve visuals overall as well as help with fighter -> background contrast.
UPDATE 0.2.13: New specials & New mechanics
Patch notes below.
Version 0.44 of #MerFight is live! Here's a video going over some of the changes.
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