



MerFight 0.39.2 is live. Fixed some issues with setting vSyncing, a small Bolt change, and gave King Rho 4 new costume colors. Can you guess the inspirations for 2/4? Think bosses. #screenshotsunday
Next up
Version 0.44 of #MerFight is live! Here's a video going over some of the changes.
Version 1.2 of MerFight is live!
With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)
I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.
Some new screenshots! Aiming to leave early access on February 12th (or the week of)
Sorry for not posting
Was busy with my personal project
Which is what I'm going to share tdy
I made a beat em up game for the psvita and pc rn the game is complete (kinda)
Now I just need the code the remaining characters
I plan to sell this game on pc
Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.
Griffon Mask - GAROU - SNK vs Capcom 3 - RIVALS
The hero of the kids around the world will debut soon in the next DEMO of SvC3-RIVALS and will spin all his foes like a hurricane!
Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.
UPDATE 0.2.13: New specials & New mechanics
Patch notes below.
Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)
0 comments