Next up
Some new screenshots! Aiming to leave early access on February 12th (or the week of)
Version 0.44 of #MerFight is live! Here's a video going over some of the changes.
Version 1.2 of MerFight is live!
With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)
I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.
Version 0.45.0 of #MerFight is live.
Mostly just visual changes. The hope is to improve visuals overall as well as help with fighter -> background contrast.
Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)
I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.
MerFight 0.39.2 is live. Fixed some issues with setting vSyncing, a small Bolt change, and gave King Rho 4 new costume colors. Can you guess the inspirations for 2/4? Think bosses. #screenshotsunday
Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.
Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.
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