So FNANS is still being developed and worked on, but because of changes in art design (fixing, tweaking, and 'remastering' you could say), and having to balance that with personal and school life, it won't be coming out this year unfortunately, but the good news being that my motivation to work on it is high right now, and so I want to say I'm happy you're all sticking around and supporting this project in whatever form you like, and that's about it really, stay tuned, stay warm, and take care of yourselves out there!
Next up
So small but noticeable update The game's page has been updated with some cleaner text and other added in stuff, along with new pictures above of re-tweaked graphics and other elements in the game along with a few new songs added, and also uh, this gif :P
Merry Christmas to all of you out there!
Little reflection and something else too
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
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