Game
Meteoria
13 years ago

Meteoria: GJContest Entry, Post 3


Today I got the bulk of the coding in a finished state. My goals were to finish the special blocks, address the different variables that pertain to the difficulty, and render an alert when the weather will change. I accomplished each of these, and besides the balance issues from the last post, the game is fully playable.

To change the difficulty in the game, I combined 3 factors in a 1-5 scale, 1 being the easiest and 5 being the most difficult. The 3 factors were how often good weather came up, how long each storm lasts, and how many items in the forecast will be marked “unknown”. 5 is extremely difficult and 1 is very easy, so I think my method works well. Because I wanted the game to be random and different every time, I set up a series of lists that contain a set if items that determine the probability something will happen. For example:

weatherProbability = [
[],
[0,1,2,3,4,4,4,4], #difficulty 1 (1 in 2 will be normal)
[0,1,2,3,0,1,2,3,4,4,4,4], #difficulty 2 (1 in 3 will be normal)
[0,1,2,3,4], #difficulty 3 (1 in 5 will be normal)
[0,1,2,3,0,1,2,3,4], #difficulty 4 (1 in 9 will be normal)
[0,1,2,3,0,1,2,3,0,1,2,3,4] #difficulty 5 (1 in 13 will be normal)
]

4 represents good weather, 0-3 represent the four different storms. For weatherProbability[1], we see that 4 will be randomly chosen about half of the time, so it should more or less alternate storms and good weather.

Tomorrow I will be wrapping up some loose ends and really trying to nail down some of the balance issues. Right now, the components are too cheap and make too much money, so there is little incentive to repairing them. Also, I want to take some time to improve the graphics. If I get the graphics and balancing done, I’ll try to post a gameplay video.



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

Family band complete!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart