Game
FNaF World XL
5 years ago

Mini patch on the way!


Hey.

Got a few ideas kicking around in my head for some bigger updates, but for now I'll be prioritizing a smaller patch release to fix a few issues.

(Namely some stuff related to level ups and skills not casting properly.)

It should be ready later today, I'll make a post when it properly drops.

I'll also endeavor to keep an eye out for any other bugs that people might/will find.

'Till next time!



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Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

It's been a long time coming...

That time of year again.

New look, new direction.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

First signs of danger.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Figured it out.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

I might be having too much fun with this process...