Game
FNaF World XL
5 years ago

Mini patch on the way!


Hey.

Got a few ideas kicking around in my head for some bigger updates, but for now I'll be prioritizing a smaller patch release to fix a few issues.

(Namely some stuff related to level ups and skills not casting properly.)

It should be ready later today, I'll make a post when it properly drops.

I'll also endeavor to keep an eye out for any other bugs that people might/will find.

'Till next time!



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I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Got a (mostly stable) demo ready for the occasion!

That time of year again.

New look, new direction.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

New project is having a fun, early outing.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

First signs of danger.