Game
FNaF World XL
5 years ago

Mini patch on the way!


Hey.

Got a few ideas kicking around in my head for some bigger updates, but for now I'll be prioritizing a smaller patch release to fix a few issues.

(Namely some stuff related to level ups and skills not casting properly.)

It should be ready later today, I'll make a post when it properly drops.

I'll also endeavor to keep an eye out for any other bugs that people might/will find.

'Till next time!



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So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

New project is having a fun, early outing.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Suppose it was about time that some of these skills got a little extra kick.

I might be having too much fun with this process...

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.