On a related note, a new Test Pass is up for the playtesters.
Next up
New look, new direction.
That time of year again.
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
Yeah, we're doing this.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
The more things change, the more they stay the same.
First signs of danger.
New project is having a fun, early outing.
How about we change things up?
















1 comment