Game
FNaF World XL
3 months ago

Mini Progress Update: Going In


Okay, so I think I've come to a decision regarding this battle rebuild I've been tinkering with:

It's gonna take some time to do, but I'm gonna commit to it. I'll take what code worked from the original frame and try to optimize it better, while also just redoing other parts that I know I could improve upon. (Such as the previously showcased change to jump-ins that will make it easier to hide the off screen switch.)

I'm also gonna use this as an excuse to try out a few features I had drafted up for other proof-of-concept projects.

target.png

Not sure how well this idea will work out of the box, but I might as well have some fun while I'm chipping away at this.

That's about all I got for now. Might be more polls soon if there's a feature I'm indecisive about and hopefully progress won't slow down too much when I return to looking for gainful employment again.

'Till next time!



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Next up

How about we change things up?

New project is having a fun, early outing.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

New look, new direction.

That time of year again.

I might be having too much fun with this process...

First signs of danger.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Suppose it's rude to come back doing polls without showing some sort of progress for it.