Game
FNaF World XL
4 years ago

Mini progress update: Thanks to some really easy skill carryover (and Bad Pizza not being too hard to add in), 30 of the original characters are now complete!

(Or 34 if you include the ones only missing a single skill.)




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It's been a long time coming...

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Yeah, we're doing this.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

New look, new direction.

Suppose it was about time that some of these skills got a little extra kick.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)