Game
FNaF World XL

2 years ago

Mini Progress Update:

To make it a bit less confusing for players who keep asking about it, one of the locked character descriptions is being changed.


This should (hopefully) give better context as to the proper use of the chip and how to find these secret characters.

Should also pair well with the Quests menu's updated display of locked/unlocked special rewards.

1


1 comment

Loading...

Next up

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Suppose it was about time that some of these skills got a little extra kick.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New look, new direction.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Yeah, we're doing this.