Game
Porker: The Quest for Tastiness

8 years ago

Minor Bug Fix


7/14/2018

I found and resolved a game-breaking bug in the pause/menu system. The menu toggle/pause function was written to deactivate all active objects in play and redraw them in a paused state to the screen in the exact state they were in on the frame they were paused on.

On some levels, toggling ESC drew objects from previous rooms. In other levels (e.g. Level 03), pausing the game, then pressing ESC again to return would not draw objects back into the play field, leaving a blank background instead.

I did not catch this error at the time of release as the issue only seemed to appear on specific levels, and behaved differently depending on which level the menu was toggled on…

In any case, the issue is resolved now, and I have published an update to the game.

Enjoy!



0 comments

Loading...

Next up

art comission.

Chiaki Nanami!

What you all think

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Path of Kami, running around the shrine area

Annie of the stars

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…