Game
Porker: The Quest for Tastiness

8 years ago

Minor Bug Fix


7/14/2018

I found and resolved a game-breaking bug in the pause/menu system. The menu toggle/pause function was written to deactivate all active objects in play and redraw them in a paused state to the screen in the exact state they were in on the frame they were paused on.

On some levels, toggling ESC drew objects from previous rooms. In other levels (e.g. Level 03), pausing the game, then pressing ESC again to return would not draw objects back into the play field, leaving a blank background instead.

I did not catch this error at the time of release as the issue only seemed to appear on specific levels, and behaved differently depending on which level the menu was toggled on…

In any case, the issue is resolved now, and I have published an update to the game.

Enjoy!



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Shadow The Hedgehog X pixel art

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

My D&D art for my family so far (WIP if you couldn't tell)

2d lighting experiment

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

I made a small jungle house.

New Teasers!