Next up
Uploaded new build with around 40 levels.
Some fresh screens
No1: The ShadowStar early prototype video
How it looks now
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
New screens
How it's played now
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Legger at work
Magnet bullets on a test lvl
I'm not your enemy. Or am I?
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