Next up
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Mirror level. Who are you? Save yourself. Literally. P.S. Not in the game yet. Being at work
No1: The ShadowStar early prototype video
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
A Green Diner. Eats bullets
From Manhand with glove
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
Bullet trap is your main enemy. Limit your shooting
New screens











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