Game
Mischieviots
9 years ago

Mischieviots - Version 1.0.2


There is now a minor bug fix release available. Please continue reporting all bugs/crashes/feedback, they’ve been helpful!

The following changes have been made in this release:

  • Fixed rare crash caused during party changes.

  • Fixed rare crash caused during combat escape.

  • Moved a chest in the Forest to stop it from looking like it was on top of a mountain.

  • When doing tutorial, the disabled monsters were not being enabled again after. Thus, when going into fights in the forest, they remained disabled.

Another sneak peek!
Here’s another sneak peek at another section of a new map I’ve been working on for the next adventure “Dwarf and the Dynamite”. It also shows you a recently added feature of how I now make map objects, such as flowers, adjust around the player as they move around them.

5d0b339926e4c.gif


0 comments

Loading...

Next up

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Update 2.627

New challenges & new effects!

I worked so hard to get all four of them to the end safely, but then...

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

My D&D art for my family so far (WIP if you couldn't tell)

Only true badasses may pass! #conceptart #art #gamedesign

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Respect (Only TLOZ Players Will Understand)